Version 1.0.1—The Magic Update
A minor post release update to address a few issues that came up in testing; most notably making decisions around Unleashing Power more dynamic and interesting, as well as making factions that are part of a coalition a more appealing—but more dangerous—target for ambitious crews.
Content Updates
- Power of the Depths
- Adjusted stress costs for effects
- Removed the roll to lower costs when unleashing the Power of the Depths
- Divine Favor
- Adjusted the circumstances under which Divine Favor can give +1d to a roll
- Missions
Adjusted payoff calculation for rep to take into account whether the target of the mission was a member of a Coalition
Increased the heat penalty for targeting a high profile or well connected target
- Character Creation
- Added a new suggested Kunamani name to replace a duplicate that was used for a faction member later in the book.
Clarifying Edits
Rule text has been rephrased to clarify ambiguous or unclear wording in the following sections
- The Office of the Peak
- Binding Allegiance (Syndicate Crews)
- Saltwater Spring (Cult Crews)
- Leading Cohorts
- The Office of the Magnate
- Strike Wave
- Core Mechanics
- Gathering Information
- Mentors
Reference Packets and sheets have been updated to align with these changes.
A few minor typos and formatting errors have also been addressed in this update.
Files
Get The Iron Law
The Iron Law
A Forged in the Dark Roleplaying Game
Status | Released |
Category | Physical game |
Author | Paul O'Connell |
Tags | Fantasy, Forged in the Dark, Indie, intrigue, Print & Play, Tabletop role-playing game |
Languages | English |
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